THINK. MAKE. LEARN.
The children of today are the first true digital natives of our society, and digital experiences are already having a major impact on all aspects of their lives. Having worked on multiple projects for kids like Alder Hey, Sky Kids and our internal BlipShop, we wanted to gather some clever minds on the topic and […]
Exciting news! Carsten Wierwille will be joining as new Global CEO of ustwo Studios in 2018.
VIPER is complex, scary, and well – different. There’s a hint of venom beneath the surface of VIPER and it can hurt. Yet, over time the pain subsides, and it becomes one of the cures to structuring your code. Bye bye venom. Hello happiness.Here’s what iOS developers can relate to:The VIPER design pattern is a […]
This post is designed to go hand in hand with our “How to Run a Digital Innovation Lab” guide as an example of what we did in our PlayLab this spring. You can download and use the guide by clicking here.Earlier this year, a few of us here in the Nordic studio had some time between […]
Video games have the power to immerse players and tell stories in a way that no other medium could do before. Unfortunately, established game controllers can sometimes present a hurdle for inexperienced players and can lead to frustrating rather than fulfilling experiences. Important factors for engaging gameplay is the emotional connection that a player feels […]
You may have heard the term ‘the internet of things’ (IoT) before, and been puzzled about what it means. The irony is that most of us, whether we’re aware of it or not, already interact with IoT constantly. Simply put, IoT refers to everyday objects that are connected to the internet in order to extend […]