Think. Share. Learn.
Earlier this year at SXSW 2017, we were thrilled and honored to take the stage with our friends at Google and Facebook for a panel discussion around the future of virtual reality and its inevitable effect on human behavior. Beyond our conversation, SXSW was teeming with incredible technologies being demoed, folks doing amazing things, and […]
In a brainstorm session for our recent PlayLab initiative, we started talking about the relationship between digital and physical experiences. Over the last few years, we’re seeing an increased presence of products that combine physical interactions with digital experiences and our idea was to look more closely into the children’s play angle. We decided to […]
Whatever you think about Brexit it now becomes more imperative than ever to invest in British talent. It’s the one bright strand of silver lining to the otherwise challenging recruitment cloud. The tech sector have been slow to develop the right kind of training schemes at scale – partly because agencies and start-ups like ours are […]
One of the first experiences we tried after getting the HTC Vive VR Headset at ustwo Nordics was Eleven Table Tennis, a table tennis game which we’ve had a lot of fun exploring. What really stood out to us however, was the online mode where you’d get matched up with another person for a couple […]
Telling your employer that you are having a baby is often the most personal conversation you will ever have with them. As a People Lead at ustwo London I have been having these conversations for six years now – and it’s different every time. Starting or growing your family is – all at once – […]
In this long-form post, we take a look at the questions raised by AI in healthcare. And how an empathetic and agile design practice can help address them.We examine the rise of self-management, automation and AI, followed by our take on how user-centred design can help build a coherent approach to healthcare transformation.If you prefer, […]
Digital devices often come under fire for changing children’s behaviour for the worse. More time spent glued to a screen can equal less time outdoors, less time engaging in physical play and an inability to concentrate more generally. As a digital agency designing products for children to use, we have a responsibility to understand how to make products that […]